Nickolas Patino

Local Websites • Game Content • Event Streaming • Video Editing • Excel/VBA • Reporting

Practical services for websites, content, events, and recurring work.

I help local businesses, artists, creators, game designers, streamers, and teams turn rough ideas, unfinished work, scattered files, footage, spreadsheets, and reports into finished systems people can use.

Business Websites

Websites for local businesses, artists, portfolios, personal brands, gaming groups, and creative projects that need to look credible, explain the offer clearly, and make the next step easy.

  • Mobile-friendly, responsive page design
  • Accessibility-conscious structure and markup
  • Admin pages or CMS workflows for easier content updates

Game Design & Content

TTRPG and game content support for turning concepts, notes, lore, mechanics, or unfinished drafts into organized, playable material with clear rules and table-ready presentation.

  • Campaign modules, encounters, factions, settings, and worldbuilding
  • Rule adherence, mechanics cleanup, balance review, and formatting
  • Stat blocks, items, abilities, lore text, and release-ready documents

Livestreaming & Video Editing

Event streaming and editing support for people who need live coverage, cleaner footage, stronger pacing, and videos shaped around viewer retention and a clear call to action.

  • On-site event streaming with my livestreaming backpack setup
  • Edited footage cut for pacing, clarity, retention, and viewer interest
  • Finished videos, clips, highlights, and CTA-focused edits

Excel/VBA & Reporting

Automation and reporting support for recurring reports, reconciliations, data checks, and spreadsheet-heavy processes that need to be faster, cleaner, and easier to repeat.

  • Excel/VBA automation for recurring reports and manual refresh steps
  • Reconciliation support for financial data, invoices, access lists, and operational records
  • Reporting templates with formulas, summaries, validation, and handoff documentation

How I Work

I can start from a rough idea, an existing file, a broken workflow, or a blank page. The important part is defining the goal, constraints, and finished result before the build starts.

1. Clarify the Goal

We define what needs to exist, what problem it should solve, who will use it, and what a successful result looks like.

2. Define the Deliverable

We agree on the specific website, content package, event stream, video edit, report, automation, or documentation being delivered.

3. Build and Test

I build the work, check the obvious failure points, and clean up layout, wording, usability, pacing, accuracy, and handoff issues.

4. Hand Off the Work

You receive the finished files, notes, instructions, or next steps needed to use, maintain, repeat, or expand the work later.

Need a website, game document, event stream, video edit, report, or spreadsheet built?

Send the idea, problem, file, footage, report, workflow, or outcome you want. Starting from scratch is fine.